A Few Ideas For Recognising Key Criteria In Interview

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Now, Metroid is an important series when it comes to the later Castlevania games that Igarashi worked on. This is because, the Castlevania games moved away from a standard linear type of level design, to something more open ended and requiring a degree of backtracking like in Metroid. However, Igarashi mentions that the shift to 3D in the Metroid Prime series somewhat excluded him from consideration for a new 2D Metroid game, as he explains, Nintendo is very careful about protecting their IPs and making any changes to their games. Around the time that I was proving that I could do multiple titles and do them well, Nintendo had shifted to Metroid Prime and they were having success turning their 2D games into 3D. So they probably decided from that point on that Metroid was going to be a 3D game series, and by that rationale, my style of games didnt really fit their criteria. That would be my guess. As to whether Igarashi wants to make a new Metroid, when asked he simply said, I would be incredibly honored. Personally, I cannot think of someone better to do a classic 2D Metroid game. Igarashi clearly understands the design requirements for the series and gets 2D level design in a way that is sadly quite rare these days. The other thing that I took away from this interview is how refreshingly humble and honest Igarashi is. Considering how many game creators believe their own hype, its nice to see some genuine humility for a change. At the very least though, we need a new 2D Metroid game and the fact that the 3DS doesnt have one is something that Igarashi seems more than happy to correct.

For the original version including any supplementary images or video, visit http://www.forbes.com/sites/olliebarder/2016/11/25/koji-igarashi-wants-to-make-a-new-metroid-game-and-nintendo-should-let-him-do-just-that/



First families arrived at the camp on 25 and 26 October and the camp housed 1,200 families on 7 November. Photo: OCHA/ Philippe Kropf A girl speaks with a woman from Triangle Generation Humanitaire, a UNICEF partner in education, just outside the UNICEF-supported Child-Friendly Space on 5 November 2016 in Hasansham refugee camp in Erbil Governorate, Iraq. In early November 2016, the International Organization for Migrations Displacement Tracking Matrix system recorded 34,038 people displaced by the military operations to retake Mosul. Photo: UNICEF/ Anmar A young internally displaced Iraqi girl stands on a dusty path at the edge of Debaga camp, near Mosul in northern Iraq. Smoke from oil fires can be seen in the background. Photo: UNHCR/Ivor Prickett UN News Service: You just mentioned Human shields, where Dae’sh is holding many civilians hostage. Are there any operations on the ground to liberate them as soon as possible? Jan Kubis: Well, of course we are speaking about the military operation, and its focusing on the objectives of the day. Whenever they take action any part of the liberating forces theyre always making sure that civilians are not in harms way. If there is a chance to liberate some civilians [they get liberated], as it happened in some suburbs and neighbouring villages. It happened that the liberating forces indeed managed to liberate some civilians that were concentrated in some locations or even imprisoned in some places. UN News Service: Now you praised, in your briefing to the Security Council, the fact that Iraqi federal forces and the Peshmerga are fighting shoulder-to-shoulder.

For the original version including any supplementary images or video, visit http://www.un.org/apps/news/story.asp?NewsID=55633

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